Three Norwegian fathers, played survivals together for 20 years, turning that passion into our own game. Nights, weekends, school runs, and whatever's left in between.
3Dads Studios isn't a fund-backed mega-studio with brand consultants and roadmaps printed on glossy paper. It's a office in a closet, kitchen table and a man cave, a Discord server, too much coffee and a stubborn refusal to ship anything we wouldn't queue up ourselves on a Saturday night.
"Chores can wait, adventures can't'"
For C.A.R.S., we believe in physics that misbehave, mechanics that surprise even us, and players who break the game in ways we didn't plan for. We learned from mistakes, and use that knowledge to build a better game.
In Adrift we will really pour over hearts and minds into a lore, game mechanics, all the mods we love from other games will be in there by default.
Quality of Life and gameplay will be the main goals, it will not only look good, but will play good. Wanting to sit down and spend hours just having fun with your friends is the goal
Press inquiries, partnership pitches, bug reports from 3am — we read everything. We mean it.
For dev updates, bug reports, and direct hangs with the team, the Discord is where the real conversation happens.